THE GAME The feature game is started by getting three crowns in view, not on the winline.... If you do get three crowns on the winline you are awarded a "Super Feature". Once on the feature game you spin the dice to go around the board. As you go round the board you can add to the cash or Feature ladders. If you manage to collect 3 crowns on your travels, "Neptunes Knockouts" or activated. If you land on "Bonus Nudges" you can either use them to light the matrix, bring in a win, or bring a win closer for "Step to Nearest Win" - or you could cancel them. When using your nudges on the reel game if you cant bring in a win try and get two alike symbols on the winline - the machine often gives you the "Let em Spin" hint. If you manage to get the Super Feature, Neptunes Knockouts are activated. You can now gamble higher or lower to increase your knockouts. If you get the gamble wrong its game over. You can also gamble a couple of times and carry on around the board. When you take the knockouts only the cash and features above your current position on the ladders are highlighted. So your guarenteed to get someting better than you already have! THE BONUSES Move Forward 3 - Move you 3 positions forward on the feature game. Add Again - If your on +3 Cash etc, it gives you another +3 Cash..... Take A Ride - Skill stop around the feature squares, only move a few squares eac way. Skill Stop - Skill stop around the feature squares, goes all the way round the board, cancel slows it down. Reel Steppa - Steps down the reels. Super Feature - Awards you wit a super feature. Jackpot + Repeat Chance - Jackpot with a repeat chance!!!
THE FEATURES Pound Run - This spins in 3 pound symbols until it feels like stopping normally good for 1-3 quid Tripple Action - This is money belt Step to nearest win - This is exactly as it says, but if you use the bonus nudges wisely, this can be very lucrative Reel Roulette - A light goes round the outside of the 8 fruits, and stops on something it feels like. This also can be maximised by use of the bonus nudges to nudge out pound and cherry symbols Nudge Spinner - Those of you who've played Camelot will recognise this as Knight-time - This is where it rolls in some fruits, and then gives you 1-4 nudges to nudge in a win. Your current win is lit up, so its easy to know what you can get. The cash out depends on the machine - no skill. Holding the reel does not stop a fruit from spinning unfortunately 7th Heaven - This will ask to step up, or step down. You can maximise this by nudging the 7's apart on the win line. For example, if had blue/red/blue, you could nudge down the red, and then take the feature. One would then step down for 8 quid. The other way round would be reds for 10 quid. Knockout Skill - This displays ascending numbers on the display, and the idea is to stop it on a high number for that amount of knockouts on cash and features simultaneously. Hi Cash - This will just select a highish cash amount from the ladder. This is entirely random, but is usually over 6 quid. Spin Series - This will spin in wins, and will add them up. If the machine is feeling good you could get 14-15 quid. If not you'll get around 8-13. Jackpot Repeater - as described. Repeat is predetermined (as all machines) so its not really true skill (unless of course the barcrest geezer> flashes) THE BARCODES This machine does support barcodes, unfortunately I do not yet know them..... Any help apreciated..........
INVINCIBLE MODE This machine does have one, which is shown by the logo "flickering". You can then proceed to the JP repeater. Streak Potential: This machine always gives a Jackpot and then 2 Invincible modes straight after - £45, nice! |