Entry into the nudge ladder is gained by getting to the edge of the matrix where the nudges are awarded. Overprinted directional numbers advance the player through the matrix with the view to acheiving nudges. Nonus positions within the grid/matrix assist the player in landing on various nudge squares. When on the nudge ladder, the player is awarded a one up/down gamble. There is also the chance of being awarded a True Skill gamble. When on the cash ladder the player makes use of a feature reel (hi-lo gamble) to climb the awards. As the player gambles up the cash ladder, the feature exchange positions are seeded into place. As the player gambles to the exchanges they are offered on of twelve features. At the same time as offering a feature one of two panels may light up to inform the player whether the feature is a Super or Mega feature.
Occasionally "enter nudge code" will come up on entry to feature ladder. If you press middle hold, then right hold then left hold 12 nudges will come up and you will have a skill gamble for 99 nudges, guaranteed Jackpot!!
Boost - Advances the player a random number of positions on the matrix.
Skill - Awards a variable lenght skillstop on the matrix.
Selector - Offers random position anywhere within the matrix.
Number Run - The player is given a choice of whether to step the reels up or down. Once selected, the reel steps adding in each overprint as they pass through the payline.
Up N Over - The player is offered various routes on the matrix.
Stoppa - awards a dapple on the matrix.
Taxi - Awards a variable lenght skill stop on the matrix.
When the player reaches a nudge position on the matrix, they are automatically transferred onto the nudge ladder at the relevant number of nudges. When on the nudge ladder the player may use the shuffle button at the cost of one nudge. Pressing the button will result in the reels spinning to a new payline.
HI LO BONUSES
No Lose - Player is guarenteed next Hi Lo gamble.
Bonus Number - spins the HI LO reel to a 1/2/3/10/11 or 12.
Extra Icon - Lights on of the three icons required for the Addams Family feature.
Extra Life - awards an Extra Life after losing a gamble.
Lucky Seven - Guarentees a win on the number 7.
Boost - advances the player up ther cash stack by a random number of positions.
Claw It In - The player is offered a series of wins from the cash stack, from whcih they must choose the best win available.
Meet The Neighbours - The reels step up and down by one position. The player must hold the best combination avalable.
It's Haloween - Awards a win streak via the reels.
Running Scared - Various combinations of cash values scroll across the alpha. The player must stop the best combination available.
Beastie Bank - Spins the feature reel at full speed requiring the player to stop on an even number. For each number stopped the player advances up the bottom game awards by one position. The feature terminates when they player fails to stop on an even number.
Money Madness - The player is a 3 shot climb up the Cash Ladder.
You Rang - Awards a fast dapple on the outer fruits within the reel window.
Crazy Cash - Awards a ris and fall typle feature where a cash value ascends and descends in value via the alpha.
Morticia's Multiplier - the player is shown various cash values with multipliers from which they must choose the best win available.
Go Gomez Go - Reel B spins at high speed requiring the player to hit the hold button B in order to stop it on one of the 16 reel positions. The remaining two reels then spin sto match the win.
Scary Spin - Spins in a random win and pays it to the bank.
Addams Family Feature -
Grandma's Gold - The player has to stop, thew hi/lo reel, the number that the player stops the hi/lo reel on, corresponds to the position on the cvash stack. A number 6 would be £3.
2-3-1 - Lurch's Loot - Spins reel A to a symbol, choosing 'Match' spins the other two reels to match reel A, choosing 'Mix' spins reel B to a symbol. Choosing 'Match' spins the other two reels to match reel B, and choosing 'Mix' spins reel C to a symbol, with reels A and B spinning to match it.
It's a Win Thing - The player is awarded two skill stops on the award panel, one up to the initial value then the seconds from the initail value. The win gained from the second skill stop is then awarded to the player.
Unkle Festers Feast - Awards a dapple on the top six cash values on the Cash Ladder.
Wednesday's Dinner - Awards a random dapple on the fruits within the reel window followed with the chance of a repeat.
Pugsly's Prize - Awards a fast skillstop of variable lenght on both the cash and nudge ladder from which the player chooses the one to collect.
Hold After Nudge - When nudges do not result in a win but the payline has two matching symbols, if hold is offered and ignored the reels spin to a winning combination.
Hold After Win - Where there ia a win on the playline the player may be prompted to hold the reels in order to repeat the win.
Hold 3 Times - If the player is offered hold on a pair of fruits for 3 consecutive games the player is spun in a matching 3 of a kind win.
Hold 1 Fruit - The player is prompted to hold a fruit on the payline, the reels then spin to the corresponding win.
MR Barcrest - Used for slowing down some Features and Bonuses.
When the game makes the noise of what sounds like the cavilary is coming (trumpet noise), it is guarantee jackpot. Just keep going on the hi/lo you can't lose, alll the way to jackpot.